package com.fancy.ui.gate
{
	import com.fancy.display.GameStage;
	
	import flash.display.Sprite;

	public class DisplayGate extends GateBase
	{
		/** 提示层 */
		public static function get AlertLayer():Sprite { return GameStage.AlertLayer; }
		/** 预加载层 */
		public static function get PreLoadLayer():Sprite { return GameStage.PreLoadLayer; }
		/** 加载地图层 */
		public static function get MapLoadLayer():Sprite { return GameStage.MapLoadLayer; }
		/** UI层 */
		public static function get UILayer():Sprite { return GameStage.UILayer; }
		
		public function DisplayGate()
		{
			super();
		}
	}
}